Page 1 of 1
Need loops
Posted: Sat Nov 25, 2006 12:34 am
by MaryBeth
Do any of you know any sites for downloading free sound loops? I need one for the background inside a cave.
Thanks
Posted: Sat Nov 25, 2006 5:07 am
by Larry Laffer
Hmm... I don't usually use loops with ma' games(I just compose music and then insert the melody into the game) but a google search revealed this:
http://www.loopsound.com/
http://www.sounddogs.com/
http://www.stonewashed.net/sfx.html (this really looks good, I think I'll give it a shot some time)
Posted: Sat Nov 25, 2006 8:22 am
by MaryBeth
You compose your own? Thats cool! I couldn't even find C if my life depended on it
I thought I had a good one picked out, but the more I test play my game, the more I don't like the sound, and I know my way thru the cave, someone playing for the first time and getting lost in there, might go alittle nuts I'm afraid LOL
I'll check out those sites right now
Thanks very much for the help!
Posted: Sat Nov 25, 2006 9:19 am
by Larry Laffer
No biggie
![Congratulatory :thumbsup:](./images/smilies/thumbsup.gif)
!
And about composing... that ain't the hard part... finding out what numbers to use for each sound,
that's the hard part hard
![Wink ;)](./images/smilies/wink.gif)
Posted: Sun Nov 26, 2006 7:49 am
by MaryBeth
I was just wondering....what do you mean by inserting the melody into the game? So the sound file doesn't have to be included separately in the download? That would be cool, what lang is that?
Posted: Sun Nov 26, 2006 4:17 pm
by Larry Laffer
er... no... actually i have the melody written on a piece of paper and I just insert the numbers corresponding for each musical sign into a variable... and then those numbers are converted sounds and are played alternatively in the game
and thats Borland Pascal.... but might I say it's
VERY hard to make a game in BP
![Sad :(](./images/smilies/sad.gif)
Posted: Mon Nov 27, 2006 8:20 am
by MaryBeth
Oh, I think I get what you mean. I first learned to progrm on my dad's old 1980's era TI99/4A and that used like Call Sound (duration, frequency, volume). PASCAL is an old lang too, so that just must be how they did it back then.
Making a game in anything isn't easy
![Wink ;)](./images/smilies/wink.gif)
Well, not counting those retarded creator things, I truely hate those!
Have fun with your game and thanks for the help and info!
MB
Posted: Mon Nov 27, 2006 2:09 pm
by Larry Laffer
Anytime!! Hope your game comes out nicely
![Congratulatory :thumbsup:](./images/smilies/thumbsup.gif)