Which programming language is the best for making dos games?
Which programming language is the best for making dos games?
I recently got asked this question & not having made dos games, I'm posting the question here.
If I'm not here, I'm wandering the catacomb's of the mind, tempting madness at every turn, trying to remember where I put the remote!
This topic may be of interest to you, it's a mix of dos and Win 3.1:
http://www.dosgames.com/forum/viewtopic.php?t=1010
http://www.dosgames.com/forum/viewtopic.php?t=1010
- GameMaster.EXE
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If you want to make good, big, games, you want a language that does 4-5 things:
Produces compact code.
Code that runs fast.
Code that can run in protected mode.
Code that can work with memory extenders.
Code that has a good library of graphics engines.
Code that has a good library of sound engines.
If it is just for you own amusement, any language will do
Produces compact code.
Code that runs fast.
Code that can run in protected mode.
Code that can work with memory extenders.
Code that has a good library of graphics engines.
Code that has a good library of sound engines.
If it is just for you own amusement, any language will do
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Shuttle SN41G2 | Athlon XP 2600+ | IGP@128 MB | NEC 3520A DVD | Win XP Home/SP2
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Shuttle SN41G2 | Athlon XP 2600+ | IGP@128 MB | NEC 3520A DVD | Win XP Home/SP2
I need a languag that is really easy to learn,And It Has To Meet Some Of My Requirements.
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- Larry Laffer
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I need a programming language that is more flexible so I could do more with it,and it should be able to run fast.
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