just wondering
just wondering
hello people i just wanted to know if you have any advice(being tutorials,help, what not) for me to create console games in c++ i know c++ just not stuff like this
try www.planetsourcecode.com then in C++ select games.
- Da_Goat
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if you go to the Game Programming part of the Game Hippo forum, you'll probably get more responses. About 1/2 of the Game Hippo community creates games, many with C++.
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My two cents...
No... Visual C++ would be faster and more reliable. Plus if you are using C++, over Turbo, you have a more wider range of wrappers, and API's and SDK's when it comes to using your choice of how you want to display your graphics/bit images to the screen.
Edit: Also the best version of C++ is MS Visual C++ 6.0. I would use .NET, but there really hasn't been a good enough reason for me to switch over yet, well unless I want to make a major 3d game, then I might use .NET, but then still .NET and 6.0 are still so alike, well expect of the clear syntax markings that .NET does for you.
No... Visual C++ would be faster and more reliable. Plus if you are using C++, over Turbo, you have a more wider range of wrappers, and API's and SDK's when it comes to using your choice of how you want to display your graphics/bit images to the screen.
Edit: Also the best version of C++ is MS Visual C++ 6.0. I would use .NET, but there really hasn't been a good enough reason for me to switch over yet, well unless I want to make a major 3d game, then I might use .NET, but then still .NET and 6.0 are still so alike, well expect of the clear syntax markings that .NET does for you.
Strange, how even a broken clock can tell the correct time at least two times a day...