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New DOS game for you to try...

Posted: Sun Jul 10, 2005 1:55 pm
by chrknudsen
Hello fellow DOS gamers. I recently stumbled upon a game I made 6 years ago, and I thought I'd upload it here to let other people have a go at it. It's a variation on the classic snake game with some extra features added, as well as a built-in level editor. It's all done with ASCII graphics, but I still find it kinda entertaining... but then of course I would, wouldn't I? :) Anyway, you can get it here: www.talecraftpictures.com/ww2.zip (it's only about 45 kb).

It's called WormWars 2. I've recently become aware that there's another series of games out there called WormWars - this game is in no way related to them.

Hope you enjoy it!

Posted: Sun Jul 10, 2005 9:39 pm
by julie124
it wouldnt work for me...hmm why come that?

Posted: Mon Jul 11, 2005 3:22 am
by dosraider
Nope, refuse running direct on W98se , freezes in dosbox.

Posted: Mon Jul 11, 2005 5:48 am
by chrknudsen
Hmmmm, it runs on both my systems without problem - one is an old Pentium with 40MB RAM and FreeDOS, the other is an AMD K6 running Win98. The game uses 50 horizontal ASCII lines - anybody know if that's a problem with DOSBOX?

julie>> Did you get an error message?

dosraider>> You can't even run it in a DOS prompt?

Posted: Mon Jul 11, 2005 6:16 am
by Dosser
I think the standard is 25 lines, so maybe that is a problem

Posted: Mon Jul 11, 2005 6:29 am
by chrknudsen
Dosser wrote:I think the standard is 25 lines, so maybe that is a problem
Yeah, maybe... Do you know which versions of DOS support 50 lines? Or can you install a new display file or something?

Posted: Mon Jul 11, 2005 10:27 am
by dosraider
Win 98 SE : runtime error 200 at dos command.
plain dos (W98) : runtime error 200.
msdos 7.10 boot : runtime error 200.
dosbox: freezes.
FYI: dosbox is running some text games at 50 lines, so that isn't the problem here.

In plain dos-W98 and the msdos7.10 the pc speed is the problem.
Dosbox : no message , just freezes dosbox, don't freeze the pc, can close dosbox and continue.

Posted: Mon Jul 11, 2005 10:47 am
by chrknudsen
dosraider wrote:Win 98 SE : runtime error 200 at dos command.
plain dos (W98) : runtime error 200.
msdos 7.10 boot : runtime error 200.
dosbox: freezes.
FYI: dosbox is running some text games at 50 lines, so that isn't the problem here.

In plain dos-W98 and the msdos7.10 the pc speed is the problem.
Dosbox : no message , just freezes dosbox, don't freeze the pc, can close dosbox and continue.
Well, I have no idea what the problem is then... :(

When you say that the PC speed is the problem, do you mean that the PC is too slow or too fast to run the game?

When I made the game 6 years ago I did it on a 386 running DOS - don't remember the version number. So, I've had no problem running it on my three systems. Has anybody here actually gotten the game to work?

Posted: Mon Jul 11, 2005 11:00 am
by chrknudsen
I just downloaded DOSBOX to run the game... Whenever I choose Start Game og Level Editor from the main menu the game freezes (doesn't even draw the menues completely). Is that the same thing that happens to you, dosraider?

Posted: Mon Jul 11, 2005 11:55 am
by chrknudsen
Woohoo! I got it running in DOSBOX. I just downloaded the older 0.60 instead of the new 0.63. Works perfectly... Let me know if you try it!

EDIT: Well, it runs on my computer, but it's damn slow. Then again, I'm running DOSBOX on an old AMD K6, so I guess it's just the hardware... If anybody tries this on a new and fast computer, let me know how it works for you!

Posted: Mon Jul 11, 2005 12:05 pm
by dosraider
I like your perseverance towards your game , so I have tried everything out:
Main menu -->> OK -->>works (BTW: nice opening main menu)

Start game --> goes to game option screen--> choice F1/F2/F3/F7/F9 , tried all, freeze on all. Able to close dosbox, no system freeze.

Level editor -->> freezes. Able to close dosbox, no system freeze.

View high scores -->> works and able to return to main menu.

Instructions -->> works, readable and able to return to main menu.

Quit -->> works fine and return to system.

Maybe it is possible to get it working in dosbox, will give it a look in the weekend.................................

Posted: Mon Jul 11, 2005 12:13 pm
by chrknudsen
dosraider wrote:I like your perseverance towards your game , so I have tried everything out:
Main menu -->> OK -->>works (BTW: nice opening main menu)

Start game --> goes to game option screen--> choice F1/F2/F3/F7/F9 , tried all, freeze on all. Able to close dosbox, no system freeze.

Level editor -->> freezes. Able to close dosbox, no system freeze.

View high scores -->> works and able to return to main menu.

Instructions -->> works, readable and able to return to main menu.

Quit -->> works fine and return to system.

Maybe it is possible to get it working in dosbox, will give it a look in the weekend.................................
That's exactly the same thing that happened when I tried to run it in DOSBOX 0.63. Try it in 0.60. :)

Posted: Mon Jul 11, 2005 12:28 pm
by dosraider
If it works in 0.60 should be able to run in 0.63, will give it a try in the weekend, will tweak a little with the settings.
I'LL BE BACK................... :laugh:

Posted: Tue Jul 19, 2005 6:24 am
by chrknudsen
So, has anybody besides me actually gotten the game to work?

Posted: Tue Jul 19, 2005 12:40 pm
by dosraider
chrknudsen wrote:So, has anybody besides me actually gotten the game to work?
YES
dosbox 0.60 did the job here.


I HATE YOU :Angry:

very addicting stuff.
and your levels gets very fast harder and harder to play.
nerve wrecking stuff you wrote. Nice.
:)

Posted: Wed Jul 20, 2005 4:41 am
by chrknudsen
Hehe... Cool... Glad you got it to work. I was a bit worried that maybe, for some reason, I could only get it to work on my own computer.

I hope I can get some more people here to hate me... :thumbsup:

Posted: Fri Jul 22, 2005 2:35 pm
by julie124
it works now :thumbsup: Im good to play

Posted: Mon Aug 01, 2005 4:02 pm
by chrknudsen
julie124 wrote:it works now :thumbsup: Im good to play
Excellent! :D

Posted: Mon Aug 08, 2005 5:24 am
by Eugene Esterly III
The runtime error 200 is a common error with a lot of DOS games. This error is pretty common with programs written with Turbo Pascal. Basically put, programs written with Turbo Pascal can't be run on comp's higher than 200 MHZ w/out patching the executable file.

There is a command line program which can patch executable files to stop the Runtime error 200 error. The patcher is called Tppatch & it can be downloaded from http://www.brain.uni-freiburg.de/~klaus ... nload.html .

Posted: Mon Aug 08, 2005 5:47 am
by chrknudsen
Eugene Esterly III wrote:The runtime error 200 is a common error with a lot of DOS games. This error is pretty common with programs written with Turbo Pascal. Basically put, programs written with Turbo Pascal can't be run on comp's higher than 200 MHZ w/out patching the executable file.

There is a command line program which can patch executable files to stop the Runtime error 200 error. The patcher is called Tppatch & it can be downloaded from http://www.brain.uni-freiburg.de/~klaus ... nload.html .
Right you are! I've downloaded the patch and used it on the ww2.exe file. The ww2.zip file in my link has now been updated to this new file. Thanks! :D