[PC][2000~] 2D puzzle platformer game with different tiles [Buzzle Puzzle]
Posted: Thu Jul 08, 2021 12:40 pm
Hello everyone
Platform(s): PC
Genre: puzzle, level based, 2D, logic
Estimated year of release: I'm not sure but I could play this game around 2000y
Graphics/art style: 2D bird's eye view
Notable characters: not sure, humanoid character
Notable gameplay mechanics:
The game was about stepping on different tiles (some of them were gray and could break after 1 or 3 steps or never) and go to the finish. We could fall down after wrong step (into space? The map could be in space). We had other tiles on the map like teleports, lasers or other collectibles. I'm not sure about all, this was 20 years ago. The graphic desing wasn't much pixelized but it was a long time ago.
Similar mechanic have B cubed, but i think we hadn't to step on all tiles. Just collect some items and go to the finish.
Another similar game is Chip's Challenge but core mechanics in my game was stepping on tiles, collect items or step on control points and try to not destroy the path to the finish tile.
I'm sure my game wasn't Sokoban with pushing items into the correct tiles.
Other details:
I could have this game in demo version from those old CD with 1 full game and dozens other demo games added to pc magazines.
That's all what i remember.
Platform(s): PC
Genre: puzzle, level based, 2D, logic
Estimated year of release: I'm not sure but I could play this game around 2000y
Graphics/art style: 2D bird's eye view
Notable characters: not sure, humanoid character
Notable gameplay mechanics:
The game was about stepping on different tiles (some of them were gray and could break after 1 or 3 steps or never) and go to the finish. We could fall down after wrong step (into space? The map could be in space). We had other tiles on the map like teleports, lasers or other collectibles. I'm not sure about all, this was 20 years ago. The graphic desing wasn't much pixelized but it was a long time ago.
Similar mechanic have B cubed, but i think we hadn't to step on all tiles. Just collect some items and go to the finish.
Another similar game is Chip's Challenge but core mechanics in my game was stepping on tiles, collect items or step on control points and try to not destroy the path to the finish tile.
I'm sure my game wasn't Sokoban with pushing items into the correct tiles.
Other details:
I could have this game in demo version from those old CD with 1 full game and dozens other demo games added to pc magazines.
That's all what i remember.