Jane's Longbow 1 on Win98
Jane's Longbow 1 on Win98
Hello. big trouble with ah64d longbow on win98 virtual machine. Whenever I start a mission, the controls are erratic - the chopper pans to the right up, spins wildly, the collective goes way up and I can't control anything. Keyboard doesn't respond, and when I hook up a joystick the game crashes. Any ideas?
Certified 16-bit Troll
Try the dos version and use dosbox? MobyGames appears to say it had versions for Dos and Windows. (Might be in same package.)
Problem could be using the dos version on windows. Problem could be Win98 not liking the VM that much (for games). Problem could be Win98 never ran the game stably and you need Win95.
Searching for game name plus dosbox says the game works, and has some config tweaks, depending on the exact game in that family that you're talking about...
Problem could be using the dos version on windows. Problem could be Win98 not liking the VM that much (for games). Problem could be Win98 never ran the game stably and you need Win95.
Searching for game name plus dosbox says the game works, and has some config tweaks, depending on the exact game in that family that you're talking about...
Glad it's at least working!
If you haven't already tried them, there might be some dosbox config file setting that would increase the framerate, from setting [cpu] cycles=max to changing between the emulated vga cards using [dosbox] machine = * to see if any are better for this game.
And of course, the better the computer dosbox is run on, the faster "max" is.
If you want to play with the config file, here's the documentation:
http://www.dosbox.com/wiki/Dosbox.conf
Or you could use a front end, but I don't have any experience with those to make recommendations.
And here's someone using an old version of dosbox (so the exact advice might not be 100% relevant any more) and fiddling with the dosbox.conf file to get the best gameplay for his setup:
http://www.vogons.org/viewtopic.php?t=8502
If you haven't already tried them, there might be some dosbox config file setting that would increase the framerate, from setting [cpu] cycles=max to changing between the emulated vga cards using [dosbox] machine = * to see if any are better for this game.
And of course, the better the computer dosbox is run on, the faster "max" is.
If you want to play with the config file, here's the documentation:
http://www.dosbox.com/wiki/Dosbox.conf
Or you could use a front end, but I don't have any experience with those to make recommendations.
And here's someone using an old version of dosbox (so the exact advice might not be 100% relevant any more) and fiddling with the dosbox.conf file to get the best gameplay for his setup:
http://www.vogons.org/viewtopic.php?t=8502
Small update.
apparently the problem was that the joystick wasn't correctly calibrated in win98, which is why the game got incorrect signals
Although this still doesn't explain the game constantly crashing to the desktop (most likely Longbow doesn't recognize the joystick model, being such an old dos game... and modern controller)
thx for the help
apparently the problem was that the joystick wasn't correctly calibrated in win98, which is why the game got incorrect signals
Although this still doesn't explain the game constantly crashing to the desktop (most likely Longbow doesn't recognize the joystick model, being such an old dos game... and modern controller)
thx for the help
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God, Jesus Christ, is number one!hehe
Jesus Christ!hehe
Speaking of gamepads and such, MS-DOS actually reads the gamepads differently so it makes porting it over to DOSBox 0.74 harder but maybe not impossible. I am doing mainly programs that work specifically for MS-DOS. So my goal is to try to program for MS-DOS however making it compatible with DOSBox 0.74 if necessary. During my work, I found DOSBox 0.74 to be slightly off from MS-DOS 6.22 through my gamepad attempts.
<snip>
Crapity Crap crap
Consider this a warning to you Tien ~ Wally
</snip>
Speaking of gamepads and such, MS-DOS actually reads the gamepads differently so it makes porting it over to DOSBox 0.74 harder but maybe not impossible. I am doing mainly programs that work specifically for MS-DOS. So my goal is to try to program for MS-DOS however making it compatible with DOSBox 0.74 if necessary. During my work, I found DOSBox 0.74 to be slightly off from MS-DOS 6.22 through my gamepad attempts.
<snip>
Crapity Crap crap
Consider this a warning to you Tien ~ Wally
</snip>
God, Jesus Christ, is number one!hehe
Jesus Christ!hehe
Bless Jesus Christ!
Then please bless my mom.
Honour to my mom Huong Thi Vu
Honour to my dad Thuy Binh Nguyen
Love to cousin Carl Anh Cuong Cao Vu
Thank you Jesus Christ.
Jesus Christ!hehe
Bless Jesus Christ!
Then please bless my mom.
Honour to my mom Huong Thi Vu
Honour to my dad Thuy Binh Nguyen
Love to cousin Carl Anh Cuong Cao Vu
Thank you Jesus Christ.