Just stumbled upon this page, it seems to contain lots of useful links:
http://www.ambrosine.com/resource.html
Game Creation Resources
- tienkhoanguyen
- PSEUDOCODER
- Posts: 2670
- Joined: Fri Sep 05, 2014 9:43 am
- Location: Texas
Thank you Jesus Christ for so only helpful people!
MrFlibble, I did not get to look at most of the links of the past. I have a supersticion about that. However, I look forward to the present goodest.
Quadko, your unfailing friendship is what makes it a lot of times.
pseudocoder, thanks for your encouraging support since I am a brand new developer competing against billions of others.
That's all for now, haha
Quadko, your unfailing friendship is what makes it a lot of times.
pseudocoder, thanks for your encouraging support since I am a brand new developer competing against billions of others.
That's all for now, haha
God, Jesus Christ, is number one!hehe
Jesus Christ!hehe
Bless Jesus Christ!
Then please bless my mom.
Honour to my mom Huong Thi Vu
Honour to my dad Thuy Binh Nguyen
Love to cousin Carl Anh Cuong Cao Vu
Thank you Jesus Christ.
Jesus Christ!hehe
Bless Jesus Christ!
Then please bless my mom.
Honour to my mom Huong Thi Vu
Honour to my dad Thuy Binh Nguyen
Love to cousin Carl Anh Cuong Cao Vu
Thank you Jesus Christ.
-
- Experienced Member
- Posts: 76
- Joined: Sun Nov 23, 2014 6:16 pm
I've tried a couple of those - mostly the rpg variety. I'm going to give that anim8or a go since I haven't been able to get past the myriad of objects using Blender or some of the other modelers. Thanks for posting the links.
Back around 2000 or so, genesis3d was the only 3d engine that I tried to compile without any errors; never understood C++ though.
@tien: Your projects are stepping stones to something larger later on - you'll get there. Thank you for sharing the demos and source.
Back around 2000 or so, genesis3d was the only 3d engine that I tried to compile without any errors; never understood C++ though.
@tien: Your projects are stepping stones to something larger later on - you'll get there. Thank you for sharing the demos and source.