Old 2-player space game with unique ships [Star Control]
Posted: Wed Jan 16, 2013 2:32 pm
Hi everyone,
I used to play a game from around 1993 - 1995 or so, so I am guessing the game came out slightly before then.
It was a two-player competitive game where each player would try to take over the solar system / collection of planets. You would have a particular space ship type protecting the planet, and when two ships of opposing types would enter the same planetary space, a fight would ensue.
OK, now the fight details I remember better. Some highlights to hopefully help ID the game:
o the planets would exert a gravity, some space ships would have a large mass (and inertia) while others would have less-to-none. Being less massive was a strategic advantage.
o Each competitor had a different set of ships that he could access. You could think of it as the "good guys ships" vs. "bad guys ships".
o I remember several of the ship types, but not all of them. Here goes:
-- UFO-looking ship. It had zero mass (would not get pulled into the gravity). Its special ability was to teleport to a random location. It's regular weapon was a short-range auto-guided laser.
-- Battlestar Galactica looking ship. It had very heavy mass. Its special attack was to launch little vipers that automatically moved towards the enemy, and automatically attacked when close. Its regular weapon was like a strong torpedo / bullet.
-- Rocketship looking ship. I cannot remember its attack types.
-- Klingon looking ship. Its special ability was to turn invisible, I think, and its regular weapon was a cone of attack... if the enemy fell within this cone they were hurt.
o There were something like 6 or 8 ships per side, none of the ship types were shared. I just cannot remember the others.
I used to love this game. Anyone remember the name?
I used to play a game from around 1993 - 1995 or so, so I am guessing the game came out slightly before then.
It was a two-player competitive game where each player would try to take over the solar system / collection of planets. You would have a particular space ship type protecting the planet, and when two ships of opposing types would enter the same planetary space, a fight would ensue.
OK, now the fight details I remember better. Some highlights to hopefully help ID the game:
o the planets would exert a gravity, some space ships would have a large mass (and inertia) while others would have less-to-none. Being less massive was a strategic advantage.
o Each competitor had a different set of ships that he could access. You could think of it as the "good guys ships" vs. "bad guys ships".
o I remember several of the ship types, but not all of them. Here goes:
-- UFO-looking ship. It had zero mass (would not get pulled into the gravity). Its special ability was to teleport to a random location. It's regular weapon was a short-range auto-guided laser.
-- Battlestar Galactica looking ship. It had very heavy mass. Its special attack was to launch little vipers that automatically moved towards the enemy, and automatically attacked when close. Its regular weapon was like a strong torpedo / bullet.
-- Rocketship looking ship. I cannot remember its attack types.
-- Klingon looking ship. Its special ability was to turn invisible, I think, and its regular weapon was a cone of attack... if the enemy fell within this cone they were hurt.
o There were something like 6 or 8 ships per side, none of the ship types were shared. I just cannot remember the others.
I used to love this game. Anyone remember the name?