Civilization 1 freezes
Posted: Sun Oct 14, 2012 10:43 am
I experience an issue with Civilization 1 running on DOS 6.2. The version of Civilization is 474.03.
When a building gets built, it will display the animation of it being constructed fine, then it switches back to the city overview and the "CHANGE" widget flashes. When I click that button, the game freezes. But it doesn't freeze completely, the water animation on the shore tiles is still animated, and the mouse still works. However, no actions seem to have any effect.
I have experienced a similar issue in Colonization, the game freezes, but tiles are still animated and the mouse works. I'm guessing these games share some of the code and that the bug I'm experiencing is present in both games?
Is there some patch, memory related fix or other trick that will solve this problem?
When a building gets built, it will display the animation of it being constructed fine, then it switches back to the city overview and the "CHANGE" widget flashes. When I click that button, the game freezes. But it doesn't freeze completely, the water animation on the shore tiles is still animated, and the mouse still works. However, no actions seem to have any effect.
I have experienced a similar issue in Colonization, the game freezes, but tiles are still animated and the mouse works. I'm guessing these games share some of the code and that the bug I'm experiencing is present in both games?
Is there some patch, memory related fix or other trick that will solve this problem?