Adding Sound Blaster 16 audio to an old game
Posted: Mon Jan 24, 2011 4:19 am
I recently resurrected the source code for an old DOS game called "Carrier Command", and it's building from source and running nicely in doxbox.
When it was released in 1988, sound cards hadn't really arrived, so it just used the PC speaker. I'd like to add Sound Blaster 16 support, but would like to talk thought the ins and outs of samples versus FM first.
Is here a good place?
Regards
Ian
When it was released in 1988, sound cards hadn't really arrived, so it just used the PC speaker. I'd like to add Sound Blaster 16 support, but would like to talk thought the ins and outs of samples versus FM first.
Is here a good place?
Regards
Ian