Sidescrolling RTS
Sidescrolling RTS
I think I remember playing a game that had a 2D battlefield with 2 spawn bases, one is yours, the other is the enemies. The spawn bases release a trooper that automatically advances toward the enemy base.
The object is to advance your troops to the enemy spawn base to destroy the enemy base and therefore win.
You are in control of a T-copter or dropship, or something of the sort. You would wait by your spawn point for your troops to fill up your copter/dropship then would try to fly across the battlefield, which is filled with AA guns, enemy planes, and enemy troops. You normally have both manual bombs and automatic rear and forward machine guns
Meanwhile there is a battle between the two opposing factions, as the troops near each other they shoot at each other until one or another dies. The troops capture points on the field such as anti-troop machine gun emplacements, AA gun emplacements, and bunkers, these protect the troops and help secure a deffendable foothold against enemy bombers/planes and advancing troops.
Anybody heard of it or reconize it? If not, don't steal this idea cause I plan to create a mock-up of it.
The object is to advance your troops to the enemy spawn base to destroy the enemy base and therefore win.
You are in control of a T-copter or dropship, or something of the sort. You would wait by your spawn point for your troops to fill up your copter/dropship then would try to fly across the battlefield, which is filled with AA guns, enemy planes, and enemy troops. You normally have both manual bombs and automatic rear and forward machine guns
Meanwhile there is a battle between the two opposing factions, as the troops near each other they shoot at each other until one or another dies. The troops capture points on the field such as anti-troop machine gun emplacements, AA gun emplacements, and bunkers, these protect the troops and help secure a deffendable foothold against enemy bombers/planes and advancing troops.
Anybody heard of it or reconize it? If not, don't steal this idea cause I plan to create a mock-up of it.
- greencosmos
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That's likely Taso you are talking about. I remember it being a nice game with memorable music, but very buggy.
EDIT: blast it, you made me try it again!
EDIT: blast it, you made me try it again!
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- greencosmos
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- Joined: Mon Nov 13, 2006 11:21 am
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Yeah well, now I even made a video of it for anyone who is interested:
http://de.youtube.com/watch?v=DT_kDnLJm4c
http://de.youtube.com/watch?v=DT_kDnLJm4c
Maybe not an RTS
Well that is close but not what I remember, I remember it not being so complex, I remember a much less 'psicadellic' game that was much more simple, it was as simple as you control a TCopter and simply do what you can to support your home base, so I guess it wasn't a RTS persay.
I would still like to write the game, however I am a novice programmer and have absolutely no experience with graphical games or graphics at all, I have only written small text programming. Unfortunatly I think this will be much harder than a simple 'Guess the number' game lol.
So, since it is not my idea and since I suck at programming, I urge anybody with the ability to write up this game, since I would love to simply play it again lol, as long of course as it is legal to make a mock-up.
I would still like to write the game, however I am a novice programmer and have absolutely no experience with graphical games or graphics at all, I have only written small text programming. Unfortunatly I think this will be much harder than a simple 'Guess the number' game lol.
So, since it is not my idea and since I suck at programming, I urge anybody with the ability to write up this game, since I would love to simply play it again lol, as long of course as it is legal to make a mock-up.
P.S. I just remembered I recently saw a mock up a cheesy _X_games-in-1 product, I believe the product was some 6-in-1 Star Wars: Clone Wars that I got one of my nephews (who broke it soon after, good Chinese quality products!) for christmas a few years back. It was much more dumbed down, having only destructable AAguns and being a Star Wars style dropship it was rigged out with bombs and lasers so that the dropship was the toughest unit on the field. (which wasn't the case with the original)
Anyways this is what triggered the flashback, another flashback, Yay!
Anyways this is what triggered the flashback, another flashback, Yay!
For those who are interested in the further adventures of our dear Chuckiferd, he jumped there:
http://www.dosgames.com/forum/viewtopic ... 1478#91478
http://www.dosgames.com/forum/viewtopic ... 1478#91478
wardrich wrote:The contrasts in personalities will deliver some SERIOUS lulz. I can't wait.
- greencosmos
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- Joined: Mon Nov 13, 2006 11:21 am
- Location: Finland
Did you put Dos4gw in the Taso directory?Chuckiferd wrote:That last post was me, I didn't put in my name
Anyways I can't get Taos to work on my computer, I am getting a message like
Stub exec failed:
dos4gw.exe
No such file or directory
I installed Dos4gw but when I tried running that I got another error message
EDIT: NVM.
Another possibility, certainly it meets most of the description provided by Chuckiferd, is Armor Alley. Two spawn bases can send out infantry, tanks, missle launchers, electronics vans, engineers - and you just control the helicopter, which can pick up/drop infantry, as well as use machine gun, missles, and bombs to support your advancing troops.