Which programming language is the best for making dos games?
Which programming language is the best for making dos games?
I recently got asked this question & not having made dos games, I'm posting the question here.
If I'm not here, I'm wandering the catacomb's of the mind, tempting madness at every turn, trying to remember where I put the remote!
This topic may be of interest to you, it's a mix of dos and Win 3.1:
http://www.dosgames.com/forum/viewtopic.php?t=1010
http://www.dosgames.com/forum/viewtopic.php?t=1010
- GameMaster.EXE
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If you want to make good, big, games, you want a language that does 4-5 things:
Produces compact code.
Code that runs fast.
Code that can run in protected mode.
Code that can work with memory extenders.
Code that has a good library of graphics engines.
Code that has a good library of sound engines.
If it is just for you own amusement, any language will do![Happy :)](./images/smilies/smile.gif)
Produces compact code.
Code that runs fast.
Code that can run in protected mode.
Code that can work with memory extenders.
Code that has a good library of graphics engines.
Code that has a good library of sound engines.
If it is just for you own amusement, any language will do
![Happy :)](./images/smilies/smile.gif)
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- Larry Laffer
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