New DOS game for you to try...

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chrknudsen
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New DOS game for you to try...

Post by chrknudsen »

Hello fellow DOS gamers. I recently stumbled upon a game I made 6 years ago, and I thought I'd upload it here to let other people have a go at it. It's a variation on the classic snake game with some extra features added, as well as a built-in level editor. It's all done with ASCII graphics, but I still find it kinda entertaining... but then of course I would, wouldn't I? :) Anyway, you can get it here: www.talecraftpictures.com/ww2.zip (it's only about 45 kb).

It's called WormWars 2. I've recently become aware that there's another series of games out there called WormWars - this game is in no way related to them.

Hope you enjoy it!
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julie124
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Post by julie124 »

it wouldnt work for me...hmm why come that?
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Post by dosraider »

Nope, refuse running direct on W98se , freezes in dosbox.
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Post by chrknudsen »

Hmmmm, it runs on both my systems without problem - one is an old Pentium with 40MB RAM and FreeDOS, the other is an AMD K6 running Win98. The game uses 50 horizontal ASCII lines - anybody know if that's a problem with DOSBOX?

julie>> Did you get an error message?

dosraider>> You can't even run it in a DOS prompt?
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Post by Dosser »

I think the standard is 25 lines, so maybe that is a problem
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Post by chrknudsen »

Dosser wrote:I think the standard is 25 lines, so maybe that is a problem
Yeah, maybe... Do you know which versions of DOS support 50 lines? Or can you install a new display file or something?
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Post by dosraider »

Win 98 SE : runtime error 200 at dos command.
plain dos (W98) : runtime error 200.
msdos 7.10 boot : runtime error 200.
dosbox: freezes.
FYI: dosbox is running some text games at 50 lines, so that isn't the problem here.

In plain dos-W98 and the msdos7.10 the pc speed is the problem.
Dosbox : no message , just freezes dosbox, don't freeze the pc, can close dosbox and continue.
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Post by chrknudsen »

dosraider wrote:Win 98 SE : runtime error 200 at dos command.
plain dos (W98) : runtime error 200.
msdos 7.10 boot : runtime error 200.
dosbox: freezes.
FYI: dosbox is running some text games at 50 lines, so that isn't the problem here.

In plain dos-W98 and the msdos7.10 the pc speed is the problem.
Dosbox : no message , just freezes dosbox, don't freeze the pc, can close dosbox and continue.
Well, I have no idea what the problem is then... :(

When you say that the PC speed is the problem, do you mean that the PC is too slow or too fast to run the game?

When I made the game 6 years ago I did it on a 386 running DOS - don't remember the version number. So, I've had no problem running it on my three systems. Has anybody here actually gotten the game to work?
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Post by chrknudsen »

I just downloaded DOSBOX to run the game... Whenever I choose Start Game og Level Editor from the main menu the game freezes (doesn't even draw the menues completely). Is that the same thing that happens to you, dosraider?
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Post by chrknudsen »

Woohoo! I got it running in DOSBOX. I just downloaded the older 0.60 instead of the new 0.63. Works perfectly... Let me know if you try it!

EDIT: Well, it runs on my computer, but it's damn slow. Then again, I'm running DOSBOX on an old AMD K6, so I guess it's just the hardware... If anybody tries this on a new and fast computer, let me know how it works for you!
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Post by dosraider »

I like your perseverance towards your game , so I have tried everything out:
Main menu -->> OK -->>works (BTW: nice opening main menu)

Start game --> goes to game option screen--> choice F1/F2/F3/F7/F9 , tried all, freeze on all. Able to close dosbox, no system freeze.

Level editor -->> freezes. Able to close dosbox, no system freeze.

View high scores -->> works and able to return to main menu.

Instructions -->> works, readable and able to return to main menu.

Quit -->> works fine and return to system.

Maybe it is possible to get it working in dosbox, will give it a look in the weekend.................................
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Post by chrknudsen »

dosraider wrote:I like your perseverance towards your game , so I have tried everything out:
Main menu -->> OK -->>works (BTW: nice opening main menu)

Start game --> goes to game option screen--> choice F1/F2/F3/F7/F9 , tried all, freeze on all. Able to close dosbox, no system freeze.

Level editor -->> freezes. Able to close dosbox, no system freeze.

View high scores -->> works and able to return to main menu.

Instructions -->> works, readable and able to return to main menu.

Quit -->> works fine and return to system.

Maybe it is possible to get it working in dosbox, will give it a look in the weekend.................................
That's exactly the same thing that happened when I tried to run it in DOSBOX 0.63. Try it in 0.60. :)
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Post by dosraider »

If it works in 0.60 should be able to run in 0.63, will give it a try in the weekend, will tweak a little with the settings.
I'LL BE BACK................... :laugh:
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Post by chrknudsen »

So, has anybody besides me actually gotten the game to work?
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Post by dosraider »

chrknudsen wrote:So, has anybody besides me actually gotten the game to work?
YES
dosbox 0.60 did the job here.


I HATE YOU :Angry:

very addicting stuff.
and your levels gets very fast harder and harder to play.
nerve wrecking stuff you wrote. Nice.
:)
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Post by chrknudsen »

Hehe... Cool... Glad you got it to work. I was a bit worried that maybe, for some reason, I could only get it to work on my own computer.

I hope I can get some more people here to hate me... :thumbsup:
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Post by julie124 »

it works now :thumbsup: Im good to play
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Post by chrknudsen »

julie124 wrote:it works now :thumbsup: Im good to play
Excellent! :D
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Post by Eugene Esterly III »

The runtime error 200 is a common error with a lot of DOS games. This error is pretty common with programs written with Turbo Pascal. Basically put, programs written with Turbo Pascal can't be run on comp's higher than 200 MHZ w/out patching the executable file.

There is a command line program which can patch executable files to stop the Runtime error 200 error. The patcher is called Tppatch & it can be downloaded from http://www.brain.uni-freiburg.de/~klaus ... nload.html .
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Post by chrknudsen »

Eugene Esterly III wrote:The runtime error 200 is a common error with a lot of DOS games. This error is pretty common with programs written with Turbo Pascal. Basically put, programs written with Turbo Pascal can't be run on comp's higher than 200 MHZ w/out patching the executable file.

There is a command line program which can patch executable files to stop the Runtime error 200 error. The patcher is called Tppatch & it can be downloaded from http://www.brain.uni-freiburg.de/~klaus ... nload.html .
Right you are! I've downloaded the patch and used it on the ww2.exe file. The ww2.zip file in my link has now been updated to this new file. Thanks! :D
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