Hello fellow DOS gamers. I recently stumbled upon a game I made 6 years ago, and I thought I'd upload it here to let other people have a go at it. It's a variation on the classic snake game with some extra features added, as well as a built-in level editor. It's all done with ASCII graphics, but I still find it kinda entertaining... but then of course I would, wouldn't I? Anyway, you can get it here: www.talecraftpictures.com/ww2.zip (it's only about 45 kb).
It's called WormWars 2. I've recently become aware that there's another series of games out there called WormWars - this game is in no way related to them.
Hmmmm, it runs on both my systems without problem - one is an old Pentium with 40MB RAM and FreeDOS, the other is an AMD K6 running Win98. The game uses 50 horizontal ASCII lines - anybody know if that's a problem with DOSBOX?
julie>> Did you get an error message?
dosraider>> You can't even run it in a DOS prompt?
Win 98 SE : runtime error 200 at dos command.
plain dos (W98) : runtime error 200.
msdos 7.10 boot : runtime error 200.
dosbox: freezes.
FYI: dosbox is running some text games at 50 lines, so that isn't the problem here.
In plain dos-W98 and the msdos7.10 the pc speed is the problem.
Dosbox : no message , just freezes dosbox, don't freeze the pc, can close dosbox and continue.
dosraider wrote:Win 98 SE : runtime error 200 at dos command.
plain dos (W98) : runtime error 200.
msdos 7.10 boot : runtime error 200.
dosbox: freezes.
FYI: dosbox is running some text games at 50 lines, so that isn't the problem here.
In plain dos-W98 and the msdos7.10 the pc speed is the problem.
Dosbox : no message , just freezes dosbox, don't freeze the pc, can close dosbox and continue.
Well, I have no idea what the problem is then...
When you say that the PC speed is the problem, do you mean that the PC is too slow or too fast to run the game?
When I made the game 6 years ago I did it on a 386 running DOS - don't remember the version number. So, I've had no problem running it on my three systems. Has anybody here actually gotten the game to work?
I just downloaded DOSBOX to run the game... Whenever I choose Start Game og Level Editor from the main menu the game freezes (doesn't even draw the menues completely). Is that the same thing that happens to you, dosraider?
Woohoo! I got it running in DOSBOX. I just downloaded the older 0.60 instead of the new 0.63. Works perfectly... Let me know if you try it!
EDIT: Well, it runs on my computer, but it's damn slow. Then again, I'm running DOSBOX on an old AMD K6, so I guess it's just the hardware... If anybody tries this on a new and fast computer, let me know how it works for you!
If it works in 0.60 should be able to run in 0.63, will give it a try in the weekend, will tweak a little with the settings.
I'LL BE BACK...................
The runtime error 200 is a common error with a lot of DOS games. This error is pretty common with programs written with Turbo Pascal. Basically put, programs written with Turbo Pascal can't be run on comp's higher than 200 MHZ w/out patching the executable file.
There is a command line program which can patch executable files to stop the Runtime error 200 error. The patcher is called Tppatch & it can be downloaded from http://www.brain.uni-freiburg.de/~klaus ... nload.html .
Eugene Esterly III wrote:The runtime error 200 is a common error with a lot of DOS games. This error is pretty common with programs written with Turbo Pascal. Basically put, programs written with Turbo Pascal can't be run on comp's higher than 200 MHZ w/out patching the executable file.
There is a command line program which can patch executable files to stop the Runtime error 200 error. The patcher is called Tppatch & it can be downloaded from http://www.brain.uni-freiburg.de/~klaus ... nload.html .
Right you are! I've downloaded the patch and used it on the ww2.exe file. The ww2.zip file in my link has now been updated to this new file. Thanks!