Stonekeep - Problem with Sound

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digonaweb
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Posts: 1
Joined: Fri Oct 01, 2004 6:37 pm

Stonekeep - Problem with Sound

Post by digonaweb »

Hi guys! I solve the problem with the files=15!!! But the sound is not working fine! In the stonekeep setup he works perfect, but in the game the voice of characters doe'st works...

When i solve it??? What your configuration for the sound cards in dosbox.conf??? (If you don't have same problem!)!

Thanks a lot!
Jason

Post by Jason »

Digonaweb howd you fix the files=15 problems?
akcranker

files=15

Post by akcranker »

I'd also like to know how to fix the files=15 problem.

Thanks!!
sprycon
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Joined: Thu Nov 04, 2004 10:37 pm

I think I'm onto something...

Post by sprycon »

Okay, check it out... So I did some sniffing around, and I discovered that the voice problem has something to do with gameinfo.sav in ..\savegame\gamexx . When you turn around and start a NEW game (after having voice problems with saved games), the vocals work from the very beginning, where Thera floats down and explains the mirror and scroll stuff to you, moving forward and reading the "guard room" sign, etc. Now I've tried the two with a side-by-side comparison on an old 486 SX/33 computer running DOS 6.2 with an SB16 (A220 I5 D1), with Stonekeep v1.2 (The re-release edition that came out in '99 or so). I'll start the game up, load the game I saved at the VERY beginning, before I'd even taken a step forward, and the vocals work fine. Then I'd load a game I'd saved in Lvl. 1 Feeding Grounds and no vocals, just subtitles. As close as I can recall, I'd lost voices in the game when I was only on maybe the second level, definitely before I'd hit the sewers, before I'd picked up the first Runecaster, before I'd met up with Farli... (I remember those conversations from '95... :), so it's entirely possible that I'm running into a glitch in the game.

BUT, like I said, it has something to do with gameinfo.sav. The reason I'm so sure is because in my efforts at troubleshooting, I'd swapped out miscellaneous files from my clean, working savegame (henceforth to be reffered to as S1) with files from my no-voice, Lvl. 1 Feeding Grounds save (S2). While you can swap around any files you'd like, you still can't fix one problem without creating another. For example, well.. hang on, a little breakdown of the savegame files first:

..\savegame\gamexx\*.*
bmap.dat - haven't the foggiest idea, but every copy in every directory is the same filesize, no impact when swapped
gameinfo.dat - this is the title of the saved game and the thumbnail screenshot that you see in the save/load game screens
gameinfo.sav - I'm thinking that this is where current party info is kept (inventory, members, stats, health, mana, whether or not you even HAVE the journal, etc), and also this seems to be the file that determines whether or not you have voices working
imptext.txt - open it up. looks like your current map position in x/y coordinates and the direction you're facing to me
inven.txt - NOT what you actually have in your scroll, but actually the journal entries for items you've picked up.
levelxx.sav - depending on your progress, you'll have few or many of these files. They contain the info relating to enemy/corpse positions, rubble positions (and also whether or not you've searched through them), items, and basically anything and everything in the game 'world'. Level01.sav is the first level you start off in. Mine says that I've smashed all the bone piles, killed all the ants, picked up everything, etc..
notes.dat - Journal entries on the Notes tab
runes.dat - Journal entries on the Runes tab

And now back to our program...

So anyway, when I take a file from S2(bad) and throw it in S1(good), I don't get any useable results until I swap out the gameinfo.sav file, at which point the game now loads in the proper location...and voices don't work anymore. Bummer. So that's it. That's all I've got. The key's in gameinfo.sav, and if I knew which language Stonekeep was written in, I'd rip the bugger apart and smack it around until it felt like talking.

So... anyone know what language Stonekeep was written in?
Guest

Post by Guest »

sprycon,
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