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AstroFire History
Our version numbers are often followed by a letter: "d" means demo and "f" means full version.

Version 3.07

The full version can now be enjoyed free of charge. You may also distribute the game's installation program so long as you (a) do not change it and (b) do not charge others.

Version 3.06 (29 Mar 2004)

Fixed timing problem affecting smoothness of animation on some newer PCs.
Reduced size of installation program.
Updated documentation (now uses HTML).

Version 3.05 (26 Feb 2001)

Improved sound card auto-detection.

Version 3.04 (01 Nov 2000)

Updated ordering instructions.

Version 3.03 (12 Apr 2000)

Changed address for German postal orders.
Fixed minor display bug in help program.

Version 3.02 (23 Mar 2000)

Fixed minor bug in sound code.
Made changes to documentation.

Version 3.01 (22 Dec 1999)

Made changes to documentation.

Version 3.00 (16 Dec 1999)

AstroFire now requires Windows 95/98.
Added Windows installation program.
Added Windows order info program.
Introduced new weaponry.
Improved some of the graphics.
Made the game tougher.
Changed many of the attack wave patterns.
Made changes to documentation.

Version 2.01 (21 Jun 1999)

Made changes to documentation.

Version 2.00 (01 Oct 1997)

AstroFire now requires 386 or faster.
Improved sound support.
Added auto-repeat firing.
Added new weapon.
Made aliens tougher.
Adjusted movement of ship.
Changed some of the attack wave patterns.
Made explosions more spectacular.
Made changes to documentation.

Version 1.10 (24 May 1994)

Made changes to documentation.

Version 1.00 (29 Apr 1994)

First Release.

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Version 3.07 . . . Copyright Owen Thomas 1994-2005, All Rights Reserved.